Mathematics · Discrete Mathematics

Game-Theory Price of Anarchy globally optimal social cost Solver

Rearrange the game-theory price of anarchy relationship and solve for globally optimal social cost.

Runs locally
Your numbers

Inputs and results stay in this browser. Change one value at a time to explore the relationship.

Your inputCalculatedPassed forward in chains
globally optimal social cost120
Reconstructed price of anarchy1.5

Calculation steps

  1. Use b=a/c with price of anarchy=1.5 and worst equilibrium social cost=180.
  2. globally optimal social cost=120.
  3. Substitution into c=a/b reconstructs 1.5.

Understand Game-Theory Price of Anarchy: solve globally optimal social cost

One idea, three depths

Choose how deeply to explain Game-Theory Price of Anarchy: solve globally optimal social cost

Game-Theory Price of Anarchy: solve globally optimal social cost: Rearrange the game-theory price of anarchy relationship and solve for globally optimal social cost.

Age 5Explain it to a 5-year-oldStart with a picture

Imagine using Game-Theory Price of Anarchy: solve globally optimal social cost to answer this question: rearrange the game-theory price of anarchy relationship and solve for globally optimal social cost? Enter price of anarchy and worst equilibrium social cost; the calculator shows globally optimal social cost. For example: worst equilibrium social cost=180 and globally optimal social cost=120 produce price of anarchy=1.5. The answer tells you globally optimal social cost.

Age 15Explain it to a 15-year-oldConnect it to the formula

For a cost-minimization game, price of anarchy compares the worst equilibrium cost with the social optimum. This page isolates globally optimal social cost and verifies it in the original relationship. The rule is b=a/c. Its input values are price of anarchy, worst equilibrium social cost, and the main result is globally optimal social cost. For example: worst equilibrium social cost=180 and globally optimal social cost=120 produce price of anarchy=1.5.

CollegeExplain it at college levelState the model precisely

This calculator evaluates the stated game-theory price of anarchy: solve globally optimal social cost relation over the valid real-number domain stated below. The implemented relation is b=a/c, evaluated from price of anarchy, worst equilibrium social cost to produce globally optimal social cost. For a cost-minimization game, price of anarchy compares the worst equilibrium cost with the social optimum. This page isolates globally optimal social cost and verifies it in the original relationship. For utility maximization, use the field's stated reciprocal convention instead of silently reusing this cost ratio.

Inputs and valid domain

  • price of anarchy must be a finite real number.
  • worst equilibrium social cost must be a finite real number.

Important boundary: For utility maximization, use the field's stated reciprocal convention instead of silently reusing this cost ratio.

The formula

b=a/c

How the calculator works through it

It substitutes price of anarchy, worst equilibrium social cost into the formula and exposes every numerical step above. The main output is globally optimal social cost, accompanied by Reconstructed price of anarchy.

Read the result correctly

The globally optimal social cost is the direct answer to “rearrange the game-theory price of anarchy relationship and solve for globally optimal social cost.” Read it with the units shown beside the inputs; a sign, angle, percentage or rate changes what the number means.

A worked check

worst equilibrium social cost=180 and globally optimal social cost=120 produce price of anarchy=1.5.

Where this model stops being reliable

For utility maximization, use the field's stated reciprocal convention instead of silently reusing this cost ratio.

Learn it by changing one value

Begin with the worked example, then change one value while keeping the others fixed. Compare the new result and calculation steps to identify which part of the formula changed.

Dictionary terms behind this calculator

Before studying the codeWhat you should know firstUse the calculator immediately, or check the foundations before reading the implementation.

These foundations help you understand why Game-Theory Price of Anarchy: solve globally optimal social cost works. They never block the calculator, and “optional” means useful context rather than a hidden requirement.

Hard requirements

  • Reading formulas and substituting values

    Game-Theory Price of Anarchy: solve globally optimal social cost uses b=a/c. You need to recognise what each side represents before substituting the stated inputs or rearranging the relationship.

    Review this foundation about 4 min

Strong support

  • Sets, membership and finite collections

    Sets provide the objects and membership rules that give Game-Theory Price of Anarchy: solve globally optimal social cost its discrete meaning.

    Review this foundation about 6 min

Optional enrichment

  • Ordered arrangements

    Permutations connect Game-Theory Price of Anarchy: solve globally optimal social cost to systematic counting and arrangement problems.

    Review this foundation about 5 min
Learn the missing foundationsI already know these — show the code

Mathematics → algorithm → program

Implement this calculation in code

These are direct reference implementations of the calculator's principal relationship and first output. They run locally and include a small known-answer check where the language supports it.

Algorithm

  1. Read price of anarchy, worst equilibrium social cost.
  2. Evaluate the principal relationship: b=a/c.
  3. Return globally optimal social cost and check the domain conditions described above.
Python
            from math import *

def game_price_of_anarchy_solve_b(c, a) -> float:
    return (a / c)

assert abs(game_price_of_anarchy_solve_b(1.5, 180) - 120) < 1e-6 * max(1.0, abs(120))
          
Current calculator valuesUpdates when you change an input above.
              
            
C
            #include <assert.h>
#include <math.h>

double game_price_of_anarchy_solve_b(double c, double a) {
    return (a / c);
}

int main(void) {
    const double expected = 120;
    const double actual = game_price_of_anarchy_solve_b(1.5, 180);
    assert(fabs(actual - expected) < 1e-6 * fmax(1.0, fabs(expected)));
}
          
Current calculator valuesUpdates when you change an input above.
              
            
C++
            #include <cassert>
#include <cmath>
#include <numbers>

double game_price_of_anarchy_solve_b(double c, double a) {
    return (a / c);
}

int main() {
    constexpr double expected = 120;
    const double actual = game_price_of_anarchy_solve_b(1.5, 180);
    assert(std::fabs(actual - expected) < 1e-6 * std::fmax(1.0, std::fabs(expected)));
}
          
Current calculator valuesUpdates when you change an input above.
              
            
Linux x86-64 assembly

x86-64 NASM · System V ABI · Linux · SSE2 with libm where required

            ; double game_price_of_anarchy_solve_b(double c, double a)
; Linux x86-64 NASM · System V ABI · first eight doubles in xmm0–xmm7
global game_price_of_anarchy_solve_b
section .text

game_price_of_anarchy_solve_b:
    push rbp
    mov rbp, rsp
    sub rsp, 32
    movsd [rbp-8], xmm0
    movsd [rbp-16], xmm1
    movsd xmm0, [rbp-16]
    divsd xmm0, [rbp-8]
    movsd [rbp-24], xmm0
    movsd xmm0, [rbp-24]
    leave
    ret
          
Current calculator valuesUpdates when you change an input above.
              
            
MATLAB
            function result = game_price_of_anarchy_solve_b(c, a)
    result = (a / c);
end
          
Current calculator valuesUpdates when you change an input above.
              
            
Wolfram Language
            ClearAll[mwCalculate];
mwCalculate[c_, a_] := (a / c);
          
Current calculator valuesUpdates when you change an input above.
              
            

Continue in mathematical software

The downloaded file includes your current inputs and first calculated result. It is created locally.

Floating-point answers can differ slightly by language, compiler and processor. Compare within a suitable tolerance rather than assuming every decimal representation will be identical.

Reuse the page responsiblyCite this pageAPA, MLA, Chicago, Harvard, BibTeX and RIS

These formats cite this calculator page itself. They are separate from the academic references above, which support the mathematical method and terminology.

APA 7

MW SysArc. (2026, July 21). Game-Theory Price of Anarchy globally optimal social cost Solver. MW SysArc Tools. https://math.mwsysarc.com/discrete-mathematics/game-price-of-anarchy-globally-optimal-social-cost-solver

MLA 9

MW SysArc. “Game-Theory Price of Anarchy globally optimal social cost Solver.” MW SysArc Tools, 21 July 2026, https://math.mwsysarc.com/discrete-mathematics/game-price-of-anarchy-globally-optimal-social-cost-solver. Accessed 31 Aug. 2026.

Chicago 17

MW SysArc. “Game-Theory Price of Anarchy globally optimal social cost Solver.” MW SysArc Tools. Published July 21, 2026. Accessed August 31, 2026. https://math.mwsysarc.com/discrete-mathematics/game-price-of-anarchy-globally-optimal-social-cost-solver.

Harvard

MW SysArc (2026) ‘Game-Theory Price of Anarchy globally optimal social cost Solver’, MW SysArc Tools. Published 21 July 2026. Available at: https://math.mwsysarc.com/discrete-mathematics/game-price-of-anarchy-globally-optimal-social-cost-solver (Accessed: 31 August 2026).

BibTeX and RIS records

BibTeX

@misc{mwsysarc_game_price_of_anarchy_solve_b_2026,
  author = {{MW SysArc}},
  title = {Game-Theory Price of Anarchy globally optimal social cost Solver},
  howpublished = {MW SysArc Tools},
  year = {2026},
  url = {https://math.mwsysarc.com/discrete-mathematics/game-price-of-anarchy-globally-optimal-social-cost-solver},
  note = {Published July 21, 2026; accessed August 31, 2026}
}

RIS

TY  - ELEC
AU  - MW SysArc
TI  - Game-Theory Price of Anarchy globally optimal social cost Solver
T2  - MW SysArc Tools
PY  - 2026
DA  - 2026-07-21
Y2  - 2026-08-31
UR  - https://math.mwsysarc.com/discrete-mathematics/game-price-of-anarchy-globally-optimal-social-cost-solver
N1  - Published July 21, 2026
ER  -

Clear answers

Frequently asked questions

What does the Game-Theory Price of Anarchy: solve globally optimal social cost do?

Rearrange the game-theory price of anarchy relationship and solve for globally optimal social cost.

How does the Game-Theory Price of Anarchy: solve globally optimal social cost work?

The calculator applies b=a/c. For a cost-minimization game, price of anarchy compares the worst equilibrium cost with the social optimum. This page isolates globally optimal social cost and verifies it in the original relationship.

What can I learn from the Game-Theory Price of Anarchy: solve globally optimal social cost?

It connects the mathematical rule to your chosen numbers and shows each calculation step. Change one input at a time to see how the result responds.

Does MW SysArc receive or store what I enter?

No. The calculation runs locally in your browser. MW SysArc does not receive or store your calculation inputs.

How should I use the result?

Use the steps to understand the method, then verify important school or professional work using the notation and rounding rules required in your setting.

Last reviewed . Calculations tested .

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